Press Ctrl +/- to scale UI
v0.1.0
Each class alters your starting deck and grants unique dark passive traits.
Sacrifices health to harness blood and split active balls.
Blood Echo can be cast using 5 HP if Blood is insufficient (< 100 🩸).
Duplicate and split all active balls in mid-air (Cost: 100 🩸).
Fires heavy armored projectiles, taking less damage from the Pit Maw.
Vessel damage from dropped projectiles is reduced (takes -6 HP instead of -8 HP).
Slam all active balls downward and empower them to crush armor (Cost: 80 🩸).
Spreads infection, triggering chain explosions on volatile cysts.
Shattering a Cyst Peg triggers a chain reaction, spreading rot to 3 random pegs.
Seed 3 rot infections and trigger decay on all rotted pegs (Cost: 80 🩸).
Purifies cursed pegs to fuel holy spells and blast adjacent anomalies.
Purifies hit Cursed Pegs into Blood Pegs safely, gaining +2 Blood. (Halo triggers explosions).
Purify all cursed pegs on the board and boost all active balls velocity (Cost: 80 🩸).
Shatters pegs to carve meat chunks, pulling projectiles downward using chains.
High chance to spawn temporary meat bounce chunks when pegs shatter (25% base / 50% with Apron).
Pulls all active balls downward toward the catch bucket with chain visual effects (Cost: 80 🩸).
Channel your Cursed Ashes to bind new covenants, expand the relics pool, and fortify your vessel.
★ SANCTUM BLESSINGS RESTRICTED IN DEMO ★
Heavy projectiles, reduced damage from the Pit Maw.
Purifies cursed pegs, boosts active projectiles.
Spawns meat slab obstacles, hooks balls downward.
Spreads infections, detonates cysts.
Leech healing also infects a random peg.
Cleansing a room in 3 or fewer shots awards +35 Gold.
Shattered pegs leave temporary meat obstacle bounces.
Your first shot in each chamber creates a temporary tombstone bumper.
Cursed pegs purified by the Exorcist explode, destroying 3 neighbors.
Aiming projection predicts 2 bounces instead of 1.
Infects a random peg with rot at the start of each level.
Cuts through multiple pegs before bouncing.
Ignites pegs and explodes on final impact.
Cyan projectile. Grants Eye Sight accuracy buff on peg impact.
Increases Max HP by +10 per level (Max 5).
Start runs with +10 Gold per level (Max 5).
Aim using your mouse cursor, or rotate the launcher using the A / D or Left / Right Arrow keys. Hold Shift for precision micro-stepping.
To fire, click your mouse or press Spacebar / Enter.
Your main objective is to destroy the glowing gold Ritual Pegs. Once they are all cleared, the chamber is purified, and you can descend deeper into the crypt.
A moving metal basket slides along the bottom of the screen. If your projectile lands in the basket, it is returned to your Ammo Bag for a free shot and grants you +5 Gold!
If a projectile falls past the bottom of the board and misses the bucket, it is devoured by the Pit Maw, draining -8 HP of your Vessel Life. Protect your vessel!
Standard bounce weight. Generates double blood (+4 🩸) when hitting pegs.
Heavy weight, lower bounce. Deals 2x damage and instantly breaks through multi-hit bone pegs.
Lightweight. Heals +3 HP for every 5 peg hits in a single shot.
Splits into 3 crawling mini-projectiles upon its first collision, clearing out massive clusters.
Shredder weight. Pierces through up to 3 pegs, dealing double damage (2 HP) per hit.
Fiery weight. Ignites pegs in a wide cluster, and detonates them when caught or lost.
Primary target. Must destroy all of these to cleanse the room. Generates high score.
Standard tissue. Dissolves in one hit, granting blood resource.
Armored skull structure. Requires 2 hits (3 under Marrow Rot) to shatter unless struck by a Bone Ball.
Occult seal. Explodes on contact, draining your Vessel Life by -8 HP.
Volatile bladder. Detonates in a wide area-of-effect explosion, destroying nearby pegs.
Flesh cluster. Heals and repairs all damaged nearby Bone Pegs if not destroyed quickly.
Ignited state overlay. Detonates in a fire blast when Hellfire Ball finishes its flight.
Every peg hit generates blood for your pool. When your pool has enough blood, click the active power button (or press Spacebar / Enter) to cast your unique class spell!
Cost: 100 🩸 (or 5 HP)
Duplicate and split all active balls in mid-air to trigger massive cascades.
Cost: 80 🩸
Slam active balls downward, empowering them to crush bone pegs in a single hit.
Cost: 80 🩸
Seed 3 random peg rot infections and immediately decay all rotted pegs on the board.
Cost: 80 🩸
Purifies all cursed pegs on the board and empowers active projectiles with speed/bounce.
Cost: 80 🩸
Spawns red chains to pull all active balls downward toward the catch bucket.
Throughout your run, you will collect powerful Relics that modify your physics and bullets, but beware of Curses which impose hazardous board traits (like heavy gravity or tremors).
Choose one relic to bind to your covenant
Choose your path through the crypt. The final boss awaits.
A dark hum fills the air. A sacrifice is required to draw the Mother's eye.
Pay 25% Current HP
Gain a Random Relic
Pay 100 Blood Pool
Purify 1 Curse
Accept a random Curse
Relic Draft + 30 Gold
Free
Walk away, untouched
"Souls, gold, marrow... everything has a price in the deeps."
A dark presence calls out to you...
Your blood feeds the Cathedral. Your soul remains bound to the pegboard.
The Meat Cathedral collapses in splatters of crimson rain. You have survived the descent... for now.
Your health points.